6th 1st day, Kythorn
I shouldn’t have let her talk me into it, but at least we came out of it alright.
With a handy arena nearby, Iona couldn’t resist the urge to risk our lives against goblins. Fortunately, we made a deal with a nearby man who would protect us a little, in exchange for a significant portion of our rewards. I think it saved Aarons life. At least we still made a little coin.
From there, we wandered off into the woods, looking for a witch. We had been told she’d be able to fix the injury Aaron got from the plants a while back. I feel like she found us, but we went in and answered her request regardless, where we had to go deal with an undead problem in a town (of course).
On arriving in the town, we were given a few random tasks, such as retrieve the hide of a werewolf, and collect a particular flower, but there was clearly a larger problem, something smelt as rotten as the undead, and we’d had our weapons taken, we weren’t allowed to explore the town on our own, and were being shown around by the inn keeper.
However, the alchemist was clearly wanting to tell us the problem, but didn’t like our escort.
Aaron and I tried to make our way out of the town hall towards her, while Iona distracted our guide with cooking. Despite the driving rain, it went poorly, and we were discovered. I ushered Aaron on, and confronted our pursuer, the blacksmith. Fortunately, he believed my lies about being afraid of a wolf. He thought I’m a coward for some reason, so easily believed it.
It worked, and Aaron made it to the alchemist (I feel like he just has a nose for alchemists, and can sniff them out anywhere), and got the full story. The mayor, the blacksmith and our guide were all cursed, and the cause of the undead plague.
As he was telling the story, though, Iona rushed in, and told us we had to pack up and go. She’d gotten into an altercation with the innkeeper, knives were pulled and we had to go. Something got Aarons neck up at this, and he took off. It was all I could do to keep up with him, as he made his way back to the alchemists, but we were still too late. The innkeeper had killed her, but was quickly repaid in kind by Aaron. It was rather disgusting.
We rapidly gathered our equipment, using the key Iona lifted from the innkeepers body, and fled the town before anything more could happen. We didn’t want to get into trouble with the rest of the town, so we walked out into the swamp. The hem of my robe had become soaked before we’d taken more than a few steps, but the others still thought it made me look “wizardly”, so it is what it is.
Aaron had become fixated on a temple supposedly in the swamp, hoping that someone there would be able to revive the alchemist. He’d become attached to her rapidly, probably bonding over alchemy. He did decide that we’d best break off down a short path, to try and find the flower he’d been asked to retrieve. If nothing else, he said, he could give it to the alchemist on reviving her.
However, we hadn’t reckoned on the wisdom of the werewolves. It was a trap, with the flower laid in the middle of the glade. It didn’t occur to me until after, and I haven’t and probably wont tell Aaron, but I’m now wondering if the alchemist was in league with the werewolf.
An unexpected ally appeared, though. An attractive, young looking woman, speaking gibberish, came out of the woods, firing arrows at the beast. After the battle we spoke to her, and she decided to help us for a little. An elf, which is why I couldn’t understand her, a few hundred years old. Goes by the name Analissa. She seems cold, and a little angry, but she’s helping, so I’ll take it.